Virtual Reality can be enabled for any scene
Current implementation is partial at best
Virtual Reality support will become a major feature moving ahead
By default, units are in meters, so size your content accordingly
Once enabling virtual reality, it messes up the rest of our camera/UI setup, so it's
configured to be enabled via a manual user choice at this point. It's a one way street,
once VR is enabled, the rest of the cameras and UI are unlikely to work again until the
HTML page is reloaded.
The VR cameras (headset) and webXR controllers need to be enabled
Enable VR option in /view
Enable VR option in /display
Enter VR mode from browser
use the icon in the lower right hand corner (if available - you need to have your VR device ready in browser)